Games Guru
Megaman Battle Network 5: Double Team
How do I fight Bass to fuse with him?
Games Guru: You have to insert a copy of Megaman Battle Network 5 that has the Bass Icon into the Gameboy Advance slot.
My grandpa’s navi just told me: “The 4th rock-crusher machine. A box that blocks the rocks marks the spot.” Where am I supposed to go?
Games Guru: Once you stop the rocks coming from number 4, you should open up a new conveyor belt. Take that belt for a ride.
Read 336 comments about “Megaman Battle Network 5: Double Team”
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Comment page: « 34 … 31 30 29 28 27 [26] 25 24 23 22 21 … 1 »

August 2nd, 2007 at 12:31 pm
To Rockman and Roll: Thanks for helping you’ve confirmed my suspicions, not only do I have to S-rank (defeat below or at 30 seconds) my team mates, but I have to do it in at most 20 seconds. Well, I guess I’ll just have to go at it.
By the way does anyone know where to get TransPorter chips?
I’ve found one dealer so far, just can’t remember the exact spot. Still I have the gut feeling there should be more as I’ve played with team Colonel ’till the past vision with Dr. Wily and Lan’s grandpa and during liberation missions I have just as much TP chips as I have team members. Whereas team Blues only has one TP chip.
August 1st, 2007 at 12:47 pm
you have to S-rank all of your teamates random encounter. You probably beat Napalman and Magnetman already. If you check in you PET, the NetNavi section, in there there is a record, a record of how fast u S-rank random encounters will be shown. Notice that Magnetman and Napalman’s record has numbers there.
And thanks for helping! He’s the only one left to S-rank!! ^^
July 31st, 2007 at 6:39 pm
To Rockman and Roll: You will find Colonel roaming the same area after you log in, but I would suggest using the NCP shinobidash which is sneakrun in English if I am not mistaken (I play the Japanese version of Twin Leaders).
To bassboy: Thanks for the advice.
1 - I am unable to find the map data for End area 3 which connects to the castle HP, I don’t really know where to look anymore, can someone help me out?
2 - I was only able to open the gates of Napalmman and Magnetman in Nebula Area 6 all the other gates keep rambling about things I can’t make anything out of? Anyone who can help out?
Thank you in advance.
July 30th, 2007 at 8:38 pm
I encountered Colonel in Undernet 3. Then, I jacked out and went there again. Question is, where do I find him for the second time?
July 30th, 2007 at 1:07 pm
dude i just rote the code underneath you.people these days dont read the comments under them
July 30th, 2007 at 9:10 am
to omoikane:
The Scilab vision burst is in the area where you fought cloudman. After the long path you will find a big square look around the edges. Hope this helps.
July 29th, 2007 at 9:25 pm
any answers to the security code to open the door to the egine room on queen bohemia
July 29th, 2007 at 2:41 pm
the code is for opening a door.if you need the code it is 11922911
July 28th, 2007 at 7:59 pm
what is the code 4 the engine room on the ship?
July 26th, 2007 at 8:43 am
You can ignore comment 246 on the part of past vision# 3 it’s part of the story-line as I just found out when returning home with Lan.
One note of interest though, the bonus liberation panels’ battle chip are preset the first time you take the liberation mission the Navi +20 is one of them. So it’s worthwhile to at least get one battle chip from a bonus liberation panel the first time you’re doing it.